When high school worlds collide


Local News

November 8, 2018 - 12:06 PM

Long before World of Warcraft, Harry Potter or video game roll-playing entered the cultural stratosphere, one fantasy world stood above all others — Dungeons & Dragons.

Referred to by most as D&D, the Dungeons & Dragons world dates back to 1974, when a pair of friends got together and put their tales of fantasy into a tabletop board game.

Since then, D&D developed into something of a cultural phenomenon, an outlet for young, imaginative minds, gamers and geeks alike to immerse themselves in the world of elf hunters, dragons and sword battles.